I wrote my usual short story for this week’s update, but I liked it enough that I’m going to hold off on posting it until after I’ve put the bad boy through a short-story competition. As such, I’m just going to share about a project that me and my friend Michael have been working on since early July. Something that I will unceremoniously dub “The Project”, for the sake of this post.
I don’t know about him, but it’s on my bucket-list to help make a videogame. I didn’t think that meant I’d be spearheading one. Mind you, we aren’t doing this completely from scratch, but pretty close. We both purchased a wonderful program called RPG Maker during the Steam Summer sale, and since the purchase have set off on what we know is going to be a long and hard journey to complete a videogame. The purchase was especially appropriate because we both love traditional JRPG-style games (that is, Japanese Role-Playing Games. Think early Final Fantasy, Golden Sun, and Pokemon). Michael is the chief executive whatever and head programmer of the Project, while I am the head scriptwriter. We both do some of everything, though. I leave a lot of the technical computer-program-y stuff to him, because I’d have a better chance of chucking a baseball into orbit than understanding most of that jargon. Anyways, here is the basic lore and premise of our game:
“Sixty generations past, in response to the corruption and evil of the world since its birth, a terrible creature known as The Almighty materialized to “reinitialize” or reset the world, wiping it of its crime. However, when peril was at its worst, there were eight beings that believed in the good of humanity and sought to prove to the Almighty that humans were not hopeless. Rejecting their campaign, The Almighty continued to sew a path of destruction. Realizing that the only way to preserve humanity was to take action themselves, these eight heroes waged war with the Almighty and struck him/it down. They were heralded as saviors and penned in history books as the “Prides” for millennia to come. However, though The Almighty was beaten, it was not destroyed. His spirit fragmented into several separate entities, which lie dormant across the planet. Over time, some have awakened and caused trouble for humanity, causing wars, disastrous natural phenomena, resurrecting the dead, and more. But time and again they would be put to rest.
Now a dark dawn is approaching. A few of the Fragments are already awake and wreaking havoc, while rumor tells the others shall not rest much longer. In a time where humanity is strained with discord, failed loyalty, betrayal, and every matter of crime, there seems to be no uniting force that can oppose all of the Fragments or stop them from polymerizing and forming a new Almighty to end the world.”
Of course, that’s only a brief history, which is cheap and easy to make. As for the actual plot of the game, we have some wonderful things in development and already possess a solid three hours of gameplay. Hiro, our protagonist, has been incredibly fun to write (sarcastic, witty characters usually are) and his relationship and influence on others is inspired. We have had many hurdles already, most of them on my end and most of them relating to my ineptitude with technology. Alas, we are still trekking on, expanding our world, refining our battle system, crafting a story that is turning out much better than originally expected, and enjoying it along the way. I find myself growing quite fond of our cast, regardless of how ignorant, remorseless, or psychotic some of them might be. 🙂
We have no intentions of selling the game, as we are amateurs doing this for kicks, but when it’s completed we will likely put it on Steam or some other related site for free. I’m going to post periodic updates on our progress, so hopefully at least some of you will be interested in following along. Heading out, I shall depart with a couple of my favorite in-game quotes.
Baldur: “I cannot be destroyed. Not by you, nor by your friends. Congratulations, you have done what humans are best known for doing. You have failed.”